时间比较紧,归纳几点:
1、梦境小屋的壁炉旁有个工作台可以强化武器。
2、有一项属性决定你兽化的速度,所以兽化是存在的。
3、血质Bloodtinge决定枪械伤害,秘术Arcane则与可使用装备相关。
4、启蒙Insight表示的是玩家在游戏过程中所获得的“非人类”学识的多少。
5、猎人徽记The Mark of the Hunter的作用类似前作中的黑暗之环,放弃所有收益回到梦境小屋。
6、有一种叫做Caryll符文的东西代替了前作中的戒指,在人物栏位里一共占有4个栏位,有各种增益效果。
Last few things I want to clarify. People were worried that there might be a graphics downgrade. I played the alpha and now the real thing, and I can tell you that the game looks even better. In the alpha I noticed that there were some unifnished rendering on character clothing and some environmental things, but now I'm looking at the clothing textures and also the environment and 80% of my time spent in Bloodborne as of now is just looking around to all the attention to detail. It's a beautiful looking game with sublime music. You guys are in for a treat considering that day 1 is gonna improve performance as well.
[为游戏媒体贡献点力量呗]
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