● Engine: Forgelight. Planetside 2's engine.
(游戏引擎是....PS2 的 Forgelight)
● Biomes: There will be other biomes, right now it feels Pacific NorthWest, but it's up to us to decide what they do next based on feedback.
(会有其它生物的群落...以后会视玩家的反应来设计调整)
● Night Vision: Not for Early Access. Needs some work.
(夜视能力? EA 未实装....)
● Scavenging gives deteriorated items. Crafting is better for quality. Creating a base is best.
(四处搜寻可以找到质量普通的物资, 玩家制造出来的物资质量是最好的.建立一个基地是最好的一个生存方式.
● How long has the world been filled with zombies: Weeks to months. Feels better, gives more room to have certain areas pristine and others really messed up.
15 years put too much pressure on art team to make everything feel overgrown.
(这句不知在说明什麼....是说服务器多久会被 zombies 占满吗?如果没有玩家进去清 zombies ?)
[为游戏媒体贡献点力量呗]
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